In “Virtual reality a new frontier for religions,” published yesterday on Hypergrid Business, I argue that massively popular virtual churches, place of worship and spiritual communities in Virtual Reality (VR) will be developed with next-generation VR systems.
This is a brainstorm session on how to design and launch a Virtual Turing Church. As usual I am sending this post to several mailing lists, Facebook pages and discussion groups, but I would appreciate it of you could comment on the Turing Church website (commenting is much easier now) to have all inputs in the same place.
Robert Geraci presented and discussed his new book published by Oxford University Press: “Virtually Sacred – Myth and Meaning in World of Warcraft and Second Life” in Second Life, on Sunday June 29, in Soleri City. Watch the full video below.
On Thursday, May 15, at 11am PDT (2pm EDT, 8pm EU) there will be a meeting in Second Life to discuss the VR renaissance outlined in Back to the future in the Metaverse.
All seems to indicate that new, fully immersive next-generation virtual worlds and user interfaces may be around the corner. Let’s go back to the future in the Metaverse!
The year is 2025 and there’s a raging snow storm outside. The world is a pale shade of white and gray. You wake up and instinctively look around the bedroom to locate the amber dot glowing on your G-Glass iteration #4 (4th generation upgrade) visor.
book review | Memories with Maya, KurzweilAI, republished by io9 as In Memories with Maya, human sexuality gets an upgrade.
What happens when you mix virtual reality, haptic interfaces, augmented reality, and artificial intelligence?
That’s what Clyde DeSouza explores in near-future science-fiction novel Memories with Maya.
I fell totally in love with Second Life one minute after joining in 2005. A few weeks later I left a very boring but very well paid senior management post in the public sector to became a technology entrepreneur.
Good article (in French) published in February 2012 by the Swiss popular magazine L’illustré, based on an interview with me of December 2011. The Singularity, transhumanism, cyborgs, virtual realities, cryonics, brain preservation, mind uploading, post-biological life, living in a simulation, all included. Continue reading 2050, ET L’HOMME DEVINT SURHOMME | L’illustré