We may be bots in a reality-wide simulation, and perhaps the player(s) from above can violate our simulated physics when they want. In a more popular formulation of the same concept, called Religion, the player(s), called God(s), created our reality and can perform miracles. The two formulations are equivalent for all practical purposes. Many religions assume that Gods are omnipotent and benevolent, but then we have the problem of evil: how can omnipotent and benevolent Gods permit evil and suffering?
An example of the hypothetical “weird time physics” that I discussed in my talk at the MTA conference. This is not (yet) “time travel” or “quantum archaeology” and should not be taken as such, but it shows that different pixels of space-time are subtly entangled.
I am a big Tipler fan, see for example Interview with Frank. J. Tipler (Nov. 2002), and Review of The Physics of Christianity, by Frank Tipler.
I have often used the almost equivalent term “Time Scanning”, but I see that more and more people are using “Quantum Archaeology”. A short definition:
Quantum Archaeology is a set of hypothetical far future technologies that, presumably through the application of yet undiscovered quantum effects, will permit reconstructing past events up to any desired resolution in space and time. In particular, Quantum Archaeology will permit reconstructing the life, thoughts, memories and feelings of any person in the past, up to any desired level of detail, and thus resurrecting the original person via “copying to the future.”
Shadows and the concept of self
By Giulio Prisco and Richard L. Miller
March 11, 2005
Let us begin with the dead cat in the box — or maybe it is the live cat. Or maybe both, depending upon how the radioisotope decayed during the time of the original thought experiment. Or maybe, it really took place. Somewhere. Someplace. Or maybe not. Or maybe the cat is only a shadow, and its source is not really a cat (look closely at the picture above).